<br><br><div class="gmail_quote">On Wed, Jun 24, 2009 at 4:06 PM, David Asher <span dir="ltr"><<a href="mailto:asherml@gmail.com">asherml@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div style=""><div class="im"><div><blockquote type="cite"><div class="gmail_quote"><div>The OSD is Metallurgy's. Graphite will get an OSD (which I have laid out already) when the OSD gets converted to MythUI.<br><br>
<a href="http://www.fecitfacta.com/theme-osd2.png" target="_blank">http://www.fecitfacta.com/theme-osd2.png</a><font color="#000000"><font color="#144fae"><br></font></font></div></div></blockquote><br></div></div><div>Very nice.</div>
<div><br></div><div>Is anyone currently working on converting the OSD to MythUI? I'm about to switch to trunk, and I've got lots of ideas how I'd like to theme the OSD (somehow the OSD feels more manageable than a full theme).</div>
<div><br></div><font color="#888888"><div>David.</div></font></div></blockquote><div><br>Not at the moment, I don't think. As I understand it, how the OSD gets converted to MythUI is particularly tricky.<br><br>Updates to Graphite just now include some improvements to the program guide including a missing non-MythUI screen for scheduling options (not properly themed as it's not MythUI yet, but at least it'll function) and MythGame (which requires the MythGame MythUI patch in Trac.<br>
<br><a href="http://www.fecitfacta.com/game.png">http://www.fecitfacta.com/game.png</a><br><br>Robert <br></div></div><br>