<div class="gmail_quote">On Wed, May 21, 2008 at 4:04 PM, Nick Rout <<a href="mailto:nick@rout.co.nz">nick@rout.co.nz</a>> wrote:<br>
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<div class="Wj3C7c">On Thu, May 22, 2008 at 7:10 AM, Kevin Kuphal <<a href="mailto:kkuphal@gmail.com">kkuphal@gmail.com</a>> wrote:<br>> On Wed, May 21, 2008 at 12:25 PM, Matt Emmott <<a href="mailto:memmott@gmail.com">memmott@gmail.com</a>> wrote:<br>
>><br>>><br>>> On Wed, May 21, 2008 at 12:51 PM, Sarah Katherine Hayes<br>>> <<a href="mailto:sarah@sarahhayes.is-a-geek.net">sarah@sarahhayes.is-a-geek.net</a>> wrote:<br>>>><br>>>> Anthony Giggins wrote:<br>
>>> > The Mythfrontend gets put down fairly regularly, this might be a good<br>>>> > replacement for those that aren't impressed.<br>>>> ><br>>>> > <a href="http://www.youtube.com/watch?v=RkE3Z5P-6Ak" target="_blank">http://www.youtube.com/watch?v=RkE3Z5P-6Ak</a><br>
>>> ><br>>>> > Looks Very Promising<br>>>> ><br>>>> Bloody hell that looks... wow. I'll install it and see what happens on<br>>>> the laptop.<br>>>> _______________________________________________<br>
>><br>>> Looks very similar to the xTV theme I've been using in XBMC for over a<br>>> year now - Is Gloss that big of a deal?<br>>><br>>> xTV in action (not mine) at<br>>> <a href="http://www.youtube.com/watch?v=0gZg3bh8_3o&feature=related" target="_blank">http://www.youtube.com/watch?v=0gZg3bh8_3o&feature=related</a><br>
><br>><br>> I'm disappointed only in that the effort to code a UI in Clutter is being<br>> done outside of the existing mythfrontend framework. Rather, it would have<br>> been helpful if the developer had instead worked on adding a Clutter<br>
> renderer (like we have QT and OpenGL) for the existing frontend. Now, as<br>> new features are adding, new protocol commands implemented, etc., this<br>> frontend will lag behind the official one until it can be updated rather<br>
> than being pulled along with the existing codebase. No disrespect to his<br>> efforts but it sure would have been nice to see this as a branch to the<br>> existing code to be merged back in rather than a separate project.<br>
><br>> Kevin<br></div></div>
<div class="Ih2E3d">> _______________________________________________<br>> mythtv-users mailing list<br>> <a href="mailto:mythtv-users@mythtv.org">mythtv-users@mythtv.org</a><br>> <a href="http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users" target="_blank">http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users</a><br>
><br>><br></div>Come on it looks like the developer has just been playing around for<br>his own benefit and has slowly developed something that might be<br>useful. One wonders whether he would have got it done at all if<br>
working within the confines of a larger project. Perhaps you should<br>read the dev's latest blog and see the effect comments like yours have<br>had:<br><br><a href="http://noisymime.org/blog/?p=54" target="_blank">http://noisymime.org/blog/?p=54</a><br>
<br>So there is some very useful work there, but its hardly a finished<br>product (not even an 0.1 release, no EPG, not even playback of<br>recordings.)</blockquote>
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<div>I read it and like I said, he's doing great things, but as you say, hardly finished, etc. But if you consider just putting his UI work on the already finished framework on the frontend, you do have a finished product that benefits from all his UI coding rather than a partially functional program. Just saying, it's too bad he didn't take that route as it may have already resulted in something fruitful instead of just potential.</div>
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<div>Kevin</div></div>