[mythtv-users] How could logging cause myth performance issues?
Jerry Rubinow
jerrymr at gmail.com
Thu Jan 21 19:44:35 UTC 2010
On Thu, Jan 21, 2010 at 2:27 PM, Johnny Walker <johnnyjboss at gmail.com>wrote:
> On Wed, Jan 20, 2010 at 9:20 PM, Jerry Rubinow <jerrymr at gmail.com> wrote:
> > Since switching to 0.22, I'd been having frame drops in the recorded
> files
> > (problem was definitely in the recording, not the playback), delays in
> > frontend activity. The frame drops coincided with frontend activity
> while
> > recording (playing back files, deleting files). Network showed no
> errors.
> > CPU usage on backend remained low (much less than 50%) throughout.
> > Upgrading from weekly 0.22-fixes to trunk had no effect on the issue.
> > Long story short, turning off all logging except for "important" messages
> > caused all issues to go away.
>
> I'm not trying to be rude - but how does one detect a dropped frame
> without logging?
>
No offense taken. It was multiple dropped frames, plural in any given
instance, usually a key frame among them. Visually, I'd see at the least a
corrupted image for a fraction of a second, and sometimes several seconds of
missing or corrupted video and missing audio. This is why I think it was
received mpeg packets falling off the buffer rather than problems
post-decode.
-Jerry
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